Backpatching is a technique used in compiler design to handle jump instructions when the target address is not yet known. During parsing, the compiler generates code with placeholders marking where jump addresses will go. It records these placeholder positions. Later, when the target code is parsed and addresses are known, the compiler goes back and fills in the actual addresses at the recorded positions. This ensures correct program flow without needing multiple passes. The execution table shows step-by-step how placeholders are created and then backpatched. Variable tracking shows how placeholders exist and are removed after patching. Key moments clarify why placeholders are needed and what happens if backpatching is missed. The visual quiz tests understanding of when and why backpatching occurs. The snapshot summarizes the process simply.