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Bit manipulation techniques - Time & Space Complexity

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Time Complexity: Bit manipulation techniques
O(k)
Understanding Time Complexity

Bit manipulation techniques use operations on bits to solve problems efficiently.

We want to know how the time needed changes as the number of bits grows.

Scenario Under Consideration

Analyze the time complexity of the following code snippet.


unsigned int countSetBits(unsigned int n) {
    unsigned int count = 0;
    while (n) {
        count += n & 1;
        n >>= 1;
    }
    return count;
}
    

This code counts how many bits are set to 1 in the number n.

Identify Repeating Operations

Identify the loops, recursion, array traversals that repeat.

  • Primary operation: The while loop that checks each bit of n.
  • How many times: Once for each bit until n becomes zero.
How Execution Grows With Input

Explain the growth pattern intuitively.

Input Size (bits in n)Approx. Operations
10About 10 checks
32About 32 checks
64About 64 checks

Pattern observation: The number of operations grows linearly with the number of bits in n.

Final Time Complexity

Time Complexity: O(k) where k is the number of bits in the input number.

This means the time grows directly with how many bits the number has.

Common Mistake

[X] Wrong: "Bit operations always run in constant time no matter the number size."

[OK] Correct: Each bit operation is fast, but if you check every bit one by one, the total time depends on how many bits there are.

Interview Connect

Understanding bit manipulation time helps you explain why some solutions are fast and others slow, a useful skill in interviews.

Self-Check

"What if we used a built-in function that counts bits in constant time? How would the time complexity change?"

Practice

(1/5)
1. What does the bitwise AND operator & do when applied between two bits?
easy
A. Returns 1 if either bit is 1
B. Returns 0 always
C. Flips the bits
D. Returns 1 only if both bits are 1

Solution

  1. Step 1: Understand bitwise AND operation

    The bitwise AND operator compares each bit of two numbers and returns 1 only if both bits are 1.
  2. Step 2: Apply to bits

    For example, 1 & 1 = 1, but 1 & 0 = 0 and 0 & 0 = 0.
  3. Final Answer:

    Returns 1 only if both bits are 1 -> Option D
  4. Quick Check:

    AND = 1 if both bits 1 [OK]
Hint: AND returns 1 only when both bits are 1 [OK]
Common Mistakes:
  • Confusing AND with OR operator
  • Thinking AND flips bits
  • Assuming AND always returns 1
2. Which of the following is the correct syntax to set the 3rd bit (0-indexed) of an unsigned int variable num in C?
easy
A. num = num | (1 << 3);
B. num = num & (1 << 3);
C. num = num ^ (1 << 3);
D. num = num << 3;

Solution

  1. Step 1: Understand setting a bit

    To set a bit means to make it 1 without changing other bits. We use OR with a mask that has 1 at the target bit.
  2. Step 2: Use bit shift and OR

    The mask is created by shifting 1 left by 3 (1 << 3). OR-ing num with this mask sets the 3rd bit.
  3. Final Answer:

    num = num | (1 << 3); -> Option A
  4. Quick Check:

    Set bit = OR with shifted 1 [OK]
Hint: Use OR with (1 << bit_position) to set a bit [OK]
Common Mistakes:
  • Using AND instead of OR to set bits
  • Using XOR which toggles bits
  • Shifting num instead of 1
3. What is the output of the following C code?
unsigned int x = 5;  // binary 0101
x = x ^ (1 << 2);
printf("%u", x);
medium
A. 4
B. 1
C. 5
D. 7

Solution

  1. Step 1: Understand initial value and mask

    x = 5 in binary is 0101. The mask is (1 << 2) = 0100 (decimal 4).
  2. Step 2: Apply XOR operation

    XOR toggles bits where mask has 1. 0101 ^ 0100 = 1101 (decimal 7). Let's do bitwise XOR:
    Bits (3 2 1 0):
    5 = 0 1 0 1
    Mask = 0 1 0 0
    XOR = 0 0 0 1 is incorrect.
    Actually, bits are:
    Bit 3: 0 ^ 0 = 0
    Bit 2: 1 ^ 1 = 0
    Bit 1: 0 ^ 0 = 0
    Bit 0: 1 ^ 0 = 1
    Result: 0001 (decimal 1) is incorrect for toggling bit 2.
    Wait, bit 2 is the third bit from right (0-indexed). So bits are:
    Bit 0: least significant bit
    Bit 1: next
    Bit 2: next
    So 5 (0101) bits:
    Bit 3: 0
    Bit 2: 1
    Bit 1: 0
    Bit 0: 1
    XOR with mask 0100:
    Bit 3: 0 ^ 0 = 0
    Bit 2: 1 ^ 1 = 0
    Bit 1: 0 ^ 0 = 0
    Bit 0: 1 ^ 0 = 1
    Result: 0001 (decimal 1). So output is 1.
    Therefore, correct answer is 1 -> 1.
  3. Final Answer:

    1 -> Option B
  4. Quick Check:

    XOR toggles bit 2: 5 ^ 4 = 1 [OK]
Hint: XOR toggles bits where mask is 1 [OK]
Common Mistakes:
  • Miscounting bit positions (0-indexed from right)
  • Confusing XOR with OR or AND
  • Incorrect binary to decimal conversion
4. Identify the error in this C code snippet that tries to clear the 1st bit of num:
unsigned int num = 14;  // binary 1110
num = num & (1 << 1);
printf("%u", num);
medium
A. Mask should be inverted before AND
B. Should use OR instead of AND
C. Bit shift is incorrect, should be (1 << 0)
D. No error, code is correct

Solution

  1. Step 1: Understand clearing a bit

    To clear a bit, we AND with a mask that has 0 at the target bit and 1s elsewhere.
  2. Step 2: Analyze given mask

    The mask (1 << 1) is 00010 (binary), which has 1 only at bit 1. AND-ing num with this mask keeps only bit 1 and clears others, not what we want.
  3. Step 3: Correct mask usage

    We should invert the mask: ~ (1 << 1), so bit 1 is 0 and others 1, then AND with num to clear bit 1.
  4. Final Answer:

    Mask should be inverted before AND -> Option A
  5. Quick Check:

    Clear bit = AND with inverted mask [OK]
Hint: Clear bit by AND with ~(1 << bit_position) [OK]
Common Mistakes:
  • Using mask without inversion to clear bits
  • Using OR instead of AND to clear bits
  • Confusing bit positions
5. You want to check if the 4th bit (0-indexed) of an unsigned int flags is set (1). Which code snippet correctly does this and prints "Set" if true, otherwise "Not set"?
hard
A. if ((flags ^ (1 << 4)) == 1) printf("Set"); else printf("Not set");
B. if ((flags | (1 << 4)) == 0) printf("Set"); else printf("Not set");
C. if ((flags & (1 << 4)) != 0) printf("Set"); else printf("Not set");
D. if ((flags & (1 << 3)) != 0) printf("Set"); else printf("Not set");

Solution

  1. Step 1: Understand checking a bit

    To check if a bit is set, AND the number with a mask having 1 at that bit. If result is not zero, bit is set.
  2. Step 2: Analyze options

    if ((flags & (1 << 4)) != 0) printf("Set"); else printf("Not set"); uses (flags & (1 << 4)) != 0 which correctly checks the 4th bit.
    if ((flags | (1 << 4)) == 0) printf("Set"); else printf("Not set"); uses OR and compares to zero, which is incorrect.
    if ((flags ^ (1 << 4)) == 1) printf("Set"); else printf("Not set"); uses XOR and compares to 1, which is incorrect.
    if ((flags & (1 << 3)) != 0) printf("Set"); else printf("Not set"); checks bit 3 instead of 4, so wrong bit.
  3. Final Answer:

    if ((flags & (1 << 4)) != 0) printf("Set"); else printf("Not set"); -> Option C
  4. Quick Check:

    Check bit = AND with mask != 0 [OK]
Hint: Check bit with AND and compare to zero [OK]
Common Mistakes:
  • Using OR or XOR to check bits
  • Checking wrong bit position
  • Comparing AND result incorrectly
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10 questions~5 mineasy hard