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Which class in a well-designed Snake and Ladder game should be responsible for validating and updating a player's position after a dice roll?

easy🔍 Pattern Recognition Q2 of Q15
OOP & Design Patterns - Design Snake and Ladder Game - LLD End-to-End
Which class in a well-designed Snake and Ladder game should be responsible for validating and updating a player's position after a dice roll?
AGameController class, coordinating game flow and rules
BGameBoard class, as it knows the layout and special cells
CPlayer class, since it owns the position state
DDice class, because it triggers the move
Step-by-Step Solution
Solution:
  1. Step 1: Understand responsibilities

    Player holds position but shouldn't enforce rules; Dice only generates numbers; GameBoard knows layout but not game flow.
  2. Step 2: Identify coordinator role

    GameController manages game rules, validates moves, and updates player positions accordingly.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    GameController centralizes rules and state updates [OK]
Quick Trick: Game flow control -> GameController [OK]
Common Mistakes:
MISTAKES
  • Assigning validation to Player class
  • Expecting Dice to update positions
  • Putting move logic in GameBoard
Trap Explanation:
PITFALL
  • Candidates confuse data ownership with responsibility for enforcing rules, leading them to pick Player or GameBoard incorrectly.
Interviewer Note:
CONTEXT
  • Checks understanding of separation of concerns and responsibility assignment
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