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Why does Figma use rasterization for background blur instead of vector effects?

hard🧠 Conceptual Q10 of 15
Figma - Images and Effects
Why does Figma use rasterization for background blur instead of vector effects?
ABecause blurring requires pixel-level manipulation not possible with vectors
BBecause vector effects are slower to render
CBecause rasterization reduces file size
DBecause vector effects cannot be applied to frames
Step-by-Step Solution
Solution:
  1. Step 1: Understand Blur Effect Nature

    Blur effects require pixel-level changes, which vector graphics cannot perform directly.
  2. Step 2: Confirm Rasterization Reason

    Rasterization converts vector to pixels to apply blur; this is why Figma uses rasterization for background blur.
  3. Final Answer:

    Because blurring requires pixel-level manipulation not possible with vectors -> Option A
  4. Quick Check:

    Blur needs pixels, so rasterization is required [OK]
Quick Trick: Blur needs pixels, so vector-only can't do it [OK]
Common Mistakes:
MISTAKES
  • Thinking rasterization is for file size only
  • Assuming vector effects are always faster

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